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FaZe Clan CEO Lee Trink Fired Over Dropping Stock Prices

Mrinal Baranwal
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Sep 11th, 2023, 1:04

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2 min read

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Highlights

  • Lee Trink, CEO of FaZe Clan has been terminated due to dropping Stock Prices.

 

FaZe Clan is one of the most prominent esports organizations in the world, which always seems to be surrounded by some kind of controversy. With a 40 percent staff layoff earlier this year, they were already going through a bad year. But with their continuous dropping in stock prices, the board members of the organization decided to terminate their existing CEO Lee Trink, and replace him with Christoph Pachler as the current Chief Executive Officer alongside his existing roles of Chief Operating Officer and Chief Financial Officer for the time they look for his replacement. 

 

Also Read: Counter-Strike 2 Update Fixes Map Bugs, Tweaks Audio Mix And More

 

CEO Lee Trink Fired From FaZe Clan

 

 

FaZe Clan has certainly seen a better year than this last year as the organization reported a net loss of US$168.5 million for the fiscal year 2022 in March. FaZe's net loss would have been US$53.2 million absent the charge. With $37.2 million in cash and equivalents at the end of 2022, FaZe stated that it thought its cash position was sufficient to cover operating expenses and sustain investment plans through 2023. With the ever-dropping stock prices, FaZe CEO Lee Trink was certainly expected to take some actions to improve their case. So after being the CEO of the organization for almost five years, the company replaced him with the existing COO and CFO Christoph Pachler for the unforeseen future on 10th September 2023.

 

 No official statement has yet been made by the FaZe Clan nor has the exact reason for the sudden termination been given. Social media handles are yet to address the situation. As of now, the company sits on its lowest valued stock ever, possibly on the verge of being delisted as off its 1 billion dollar valuation within just a year. 

 

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Mrinal Baranwal

Esports Staff Writer

Mrinal, also known by her gaming alias Jollies10, is a semi-professional Valorant player with a never-ending love for Esports. She lives by the rule Eat. Sleep. Game. Repeat.

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Players Need To Act Drunk To Play This Nintendo Switch Game

Team Gossip
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Oct 30th, 2024, 7:47

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3 min read

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Highlights

  • Dizzy Hero, a new action game for the Nintendo Switch that needs players to act drunk to activate their superpowers.

  • In the game, players control a character that becomes stronger the more users sway around in real life.

  • To detect the player’s movements in real life, Dizzy Hero leverages the Joy-Con’s built-in infrared motion camera.

Dizzy Hero, a new action game for the Nintendo Switch that needs players to act drunk to activate their superpowers. The game has been garnering a lot of attention on the internet. In the game, players control a character that becomes stronger the more users sway around in real life.

 

To detect the player’s movements in real life, Dizzy Hero leverages the Joy-Con’s built-in infrared motion camera. As per SoraNews24, who downloaded the game from Nintendo eShop, players have to put down the right Joy-Con with the camera pointing towards them and holding the other one in their hand.

 

The publication suggested that the gameplay is pretty simple and needs players to “navigate from one door to another on the floor of a building and pick up a folder of dossiers in the process.”

 

Also Read: Red Dead Redemption: Release Date, PC Requirements, Features

 

Using Nintendo’s Joy-Con In Unique Ways

 

With each floor in the game, players face traps and hazards. To overcome these hurdles, players will have to act drunk and sway constantly to push obstacles like boxes and chairs. But with great powers, comes a new set of hurdles- chairs. If the player’s hero gets too close to the open end of a chair, he will sit and fall asleep straight away, so players need to always be on their toes and switch between acting sober and drunk in some rooms.

 

The report also noted that the game is hard when it comes to acting drunk, as players won’t “just sheepingly wiggle around a little bit and expect to hold onto their superpower.” This means players will have to sway around drastically, which adds to the challenge as players will have a hard time keeping their eyes on the screen.

 

Dizzy Hero, Yapparising as it’s called in Japanese was developed by Takuhiro Miyaqzara, the same developer who brought us Kami Ga Nai (No paper) and Kaodake Blues (Box only Blues). These games also leverage Joy-Con in their own unique ways. The game is available on the Nintendo Switch store for £4.50 (approx Rs 500).

 

Also Read: Fortnite Battle Pass Changes To Happen Next Season

 

PS Gamer Spends $2000 On 24 Years Of PS Plus.

 

One PlayStation fan has done something unusual to curb the hiking prices of the games. The fan spent something upwards of $2000 on 24 years' worth of PS Plus to avoid increasingly common price hikes.

 

Reddit user On_Reddit_In_Class said they "decided to stack PS Plus subscriptions until 2048 because of the absurd price increases the past few years." They plan to be gaming the rest of their lives so decided it would "save a good bit of money."

 

A PS Plus Essential subscription costs $79.99 per year, so 24 years worth costs $1,919.76. Then, the company was kind enough to offer the player an 89% discount to upgrade to a premium subscription in a bizarre loophole, charging just $199.99 rather than $1,889.75, meaning it came to $2,119.75 altogether.

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Red Dead Redemption: Release Date, PC Requirements, Features

Team Gossip
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Oct 30th, 2024, 6:14

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3 min read

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Highlights

  • PC gamers are counting down the days of the launch of Read Dead Redemption on Steam and the Epic Games Store.

  • After keeping the fans on their toes for 14 years, Rockstar Games will finally roll out Red Dead Redemption to PC later this week.

  • Developed by Rockstar Games, Read Dead Redemption was originally launched back in 2010, but only for Xbox 360 and PS3.

PC gamers are counting down the days of the launch of Read Dead Redemption on Steam and the Epic Games Store. After keeping the fans on their toes for 14 years, Rockstar Games will finally roll out Red Dead Redemption to PC later this week.

 

Developed by Rockstar Games, Read Dead Redemption was originally launched back in 2010, but only for Xbox 360 and PS3. Nintendo Switch and PS4 versions will launch in 2023. With several upgrades and improvements, the PC version of Red Dead Redemption has an October 29 release date on Steam and Epic.

 

According to the countdown time on Steam, the PC port will be available to play from 2 PM GMT UK time. Similar to the Switch and PS4 ports, the PC versions will come with single-player campaigns for Red Dead Redemption and the Undead Nightmares expansion.

 

Also Read: Rockstar Games Not Sure About GTA 6 Launch In 2025

 

Red Dead Redemption PC Requirements

 

The game will come with some nifty PC-specific features, such as native 4K resolution with the frame rate of up to 144Hz. That’s on top of Ultrawide (21:9) and Super Ultrawide (32:9) support, as well as HDR10 compatibility, plus keyboard and mouse controls.

 

The PC version will support NVIDIA DLSS 3.7 and AMD FSR 3.0 upscaling technology, not to mention NVIDIA DLSS Frame Generation, adjustable draw distances, shadow quality settings, and lots more.

 

The game will be available for £39.99 on Steam and the Epic Games Store. Besides, the game is also available for pre-order. Here’s the minimum PC requirement for the game:

 

  • OS: Windows 10 64-Bit
  • Processor: Intel Core i5-4670 / AMD FX-9590
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 960 / AMD Radeon R7 360
  • DirectX: Version 12
  • Storage: 12 GB available space
  • Sound Card: Direct X Compatible
  • Requires a 64-bit processor and operating system
     

Recommended:
 

  • OS: Windows 10 64-Bit
  • Processor: Intel Core i5-8500 / AMD Ryzen 5 3500X
  • Memory: 8 GB RAM
  • Graphics: NVIDIA RTX 2070 / AMD RX 5700 XT
  • DirectX: Version 12
  • Storage: 12 GB available space
  • Sound Card: Direct X Compatible
  • Additional Notes: SSD recommended

 

Also Read: Red Dead Redemption 2 Mod Discreetly Unlocks Free Downloads

 

Undead Nightmare DLC Officially Coming to PC

 

After years of wait, Rockstar Games has officially announced the arrival of Red Dead Redemption and Undead Nightmare DLC, for PC, as it is set to launch on October 29, 2024.

 

The PC version of the famous open-world title will arrive with many specific features, including native 4K resolution, Ultrawide and Super Ultrawide monitor support, and much more. Aside from that, PC gamers can also expect unlocked framerates for a much smoother experience in current-gen hardware.

 

Released in 2010, Red Dead Redemption quickly became a classic title for gamers to enjoy on console. While the original game never saw a release on PC, the sequel received a Windows release two years after its launch in November 2019. However, fans kept asking for the original title's release on PC. 

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Fortnite Battle Pass Changes To Happen Next Season

Team Gossip
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Oct 29th, 2024, 9:16

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3 min read

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Highlights

  • Just days ahead of the launch of the next season, a lot of information about what’s coming to Fortnite has emerged.

  • While we might be going back to Chapter 2 for a month, there are plenty of new changes coming, including some key Fortnite Battle Pass changes.

  • The Battle Pass is central to gameplay in the game, a pass to grind upward.

Just days ahead of the launch of the next season, a lot of information about what’s coming to Fortnite has emerged. While we might be going back to Chapter 2 for a month, there are plenty of new changes coming, including some key Fortnite Battle Pass changes.

 

The Battle Pass is central to gameplay in the game, a pass to grind upward. Users can unlock more cosmetics if they get the premium tier that even includes several skins. However, unlocking them has always been quite structured. Players are usually required to complete quests and play consistently to unlock what they want.

 

Soon, some Fortnite Battle Pass changes are coming into effect. For one thing, these changes will enable players to combine the Passes for each of Fortnite’s different modes, like Lego Fortnite. However, it’ll also let players pick and choose their rewards a bit more. These are the changes that are coming according to Fortnite leakers.

 

Also Read: Ubisoft Confirms New Rayman Project Following Remake Reports

 

Fortnite Battle Pass Changes Coming Soon

 

The Fortnite Battle Pass has been a central part of the experience for almost all Fortnite seasons. With the next big update, we can witness some changes. Starting with the core way players interact with the pass, battle Stars are on the way out.

 

Instead of unlocking stars to unlock cosmetics, players will just unlock them as they move forward through the levels. The good part about Battle Star was being able to choose the order players unlocked rewards, at least up in what they unlock on every few pages before claiming all to move forward.

 

With this change, that won’t be possible anymore. However, anyone who bought levels is getting a new way to do that. Players will now be able to buy individual rewards from the pass. If players only want one skin, they can get that without having to go through the entire pass.

 

Also Read: Razer Gaming Accessories Sale: Death Adder V3, Barracuda, Huntsman, and More

 

One Place For All The Battle Passes

 

Currently, Fortnite has a lot of different passes. We’ve got the Battle Pass, the main one for Battle Royale. Then a Festival Pass operates on its calendar. Along with a Lego Pass that pops up from time to time. Not everyone gets all of them, but if players do it can be a bit of a pain to keep track of.

 

Players will have to earn three different types of currency to progress and they don’t count towards each other’s progress. This is getting simplified with the new Fortnite Battle Pass changes.

 

Players will move forward through all passes at once, no matter what mode they are playing. Moreover, players can get all the passes in one place, rather than constantly having to re-up on one pass or another.

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Sega Teases Shadow The Hedgehog Design In New Sketches

Team Gossip
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Oct 29th, 2024, 8:08

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3 min read

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Highlights

  • One of the best parts of Sonic x Shadow Generations, released last week, is the wealth of music, stories, and art in the game’s Collection.

  • Acquired hidden emblems throughout each stage can be used as keys to unlock treasure chests throughout the White Space central hub zone.

  • It’s a big privilege, therefore, to be able to introduce the below sketches from Sonic Team’s Kazuyuki Hoshino

One of the best parts of Sonic x Shadow Generations, released last week, is the wealth of music, stories, and art in the game’s Collection. Acquired hidden emblems throughout each stage can be used as keys to unlock treasure chests throughout the White Space central hub zone and, with a quick shift of location, Shadow can check out his history through some wonderful artwork.

 

Earlier, Hoshino worked as an artist and character designer on several games such as Sonic the Hedgehog CD, Sonic Adventure, and Sonic Heroes.

 

Shadow the Hedgehog as a character was first launched in 2001’s Sonic Adventure 2 as the ‘Ultimate Lifeform,’ before appearing in his own standalone game in 2005 where he wields a gun. Hoshino worked as an art director on both projects. With further details provided by Hoshino, the sketches reveal early concepts for not only Shadow’s design, but the proposed weaponry, and bad guy Black Doom.

 

Also Read: GTA 6’s Most Detailed Map Leaked Online, Is It Real?

 

Breathing New Life Into The Character

 

"I wanted to create a deep, mature story suited to backstory. Shadow was created with the idea of him being a lead character and not just part of a cast of characters," Hoshino tells Eurogamer of working on the Shadow the Hedgehog game, where that promise was fulfilled.

 

"When designing Shadow, I wanted to create a character with that sense of speed to rival that of Sonic himself. Sonic's speed is a result of running very fast and it would be boring if a new character achieved their speed in the same way. So I thought back to when I designed Metal Sonic, who achieves his high speeds via a jet engine and I also drew inspiration from speed skaters, giving Shadow his own unique ability that allows him to achieve the same speed as Sonic but in a different way."

 

Before Shadow, there was Terios - a design with longer spikes and scars to make it look particularly menacing. "When we originally started development, Shadow was first called Terios, and his character was more obviously evil," says Hoshino. "So in his earlier design, we were trying to give him a more evil appearance. And at that time, I personally called him Terios the Prisoner."

 

Also Read: Call of Duty: Black Ops 6 Has Built-In Support For Better Audio

 

Shadow Isn’t Just Fast But Also Handy

 

In the standalone game, Shadown doesn’t just run swiftly - he also wields guns too. This was unique to this particular game and hasn’t been explored after that. This led to some interesting gun concept designs, as well as poses of Shadow with the weapons.

 

Indeed, Shadow is a great character, a counterpoint to the blue blur himself - and this leads to some very dynamic artwork. That’s certainly been mirrored in Sonic x Shadow Generations, with Shadown’s cutscenes depicting him in a more action-hero manner.

 

"Shadow's selling point is his speed-skating-inspired action," says Hoshino. "The way he smashes his powerful rage into his enemies has a completely different appeal from Sonic's smart elegance."

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PS Gamer Spends $2000 On 24 Years Of PS Plus; Here’s Why

Team Gossip
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Oct 29th, 2024, 8:21

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3 min read

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Highlights

  • One PlayStation fan has done something unusual to curb the hiking prices of the games.

  • The fan spent something upwards of $2000 on 24 years' worth of PS Plus to avoid increasingly common price hikes.

  • A PS Plus Essential subscription costs $79.99 per year, so 24 years worth costs $1,919.76.

One PlayStation fan has done something unusual to curb the hiking prices of the games. The fan spent something upwards of $2000 on 24 years' worth of PS Plus to avoid increasingly common price hikes.

 

Reddit user On_Reddit_In_Class said they "decided to stack PS Plus subscriptions until 2048 because of the absurd price increases the past few years." They plan to be gaming the rest of their lives so decided it would "save a good bit of money."

 

A PS Plus Essential subscription costs $79.99 per year, so 24 years worth costs $1,919.76. Then, the company was kind enough to offer the player an 89% discount to upgrade to a premium subscription in a bizarre loophole, charging just $199.99 rather than $1,889.75, meaning it came to $2,119.75 altogether.

 

Also Read: Overwatch 2 Testing The Return Of 6v6 Next Season

 

Fans Fed Up Of Constantly Hiking Prices

 

While the reaction to On_Reddit_In_Class’s post was a mixture of shock and wave, there is at least some logic behind the move, assuming PlayStation Plus remains a thing into the mid-21st century. Subscription service prices are on the rise, with everything from PS Plus to Xbox Game Pass and Netflix going up.

 

Sony last raised the price of PS Plus in September last year, from $59.99 to $79.99 for the most basic tier. "This price adjustment will enable us to continue bringing high-quality games and value-added benefits to your PlayStation Plus subscription service," it said at the time.

 

Analysts suggested that this was bound to happen, so another increase in the coming days isn’t out of the question. Xbox Game Pass has witnessed a similar price rise, doubling from $9.99 at its launch in 2017 to $19.99 now. Getting a subscription ahead of time guarantees the price remains the same, however, so On_Reddit_In_Class might be something.

 

Also Read: Start Wars Outlaws Update Aids Frustrating Stealth Missions

 

PlayStation Star Reward Points Will Now Only Last For a Year

 

Sony has brought a number of changes to its PlayStation Stars reward program which, among other things, will see earned points expire after a year instead of the 24 months they remained available previously.

 

PlayStation Stars, which was launched in October 2022 in the UK, is a part of the PlayStation App on mobile and rewards points based on the amount of money users spend in the PlayStation Store, as well as for completing in-app challenges. Points can then be redeemed against digital rewards, including “collectibles” and store credit.

 

As of March 2025, Sony is making changes to its definition of “eligible purchases,” which means payments for subscription services such as PlayStation Plus, will no longer churn Start points.

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