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EA is Restructuring, Forming 2 Organizations - EA Entertainment and EA Sports

Rahul Bhushan
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Jun 21st, 2023, 6:24

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5 min read

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Highlights

    A major restructure is underway at EA with the mega-publisher forming two new organizations -EA Entertainment and EA Sports. While the former will handle the majority of the publisher's IPs and licensed games, the latter will overlook some of the biggest sports franchises and IPs by EA such as EA Sports FC, Madden, and NHL.

     

    Samantha Ryan will be in charge of the single-player AAA division along with Jeff Karp, who will head the publisher's mobile game division. EA Sports continues to be under the leadership of Cam Weber, who has been appointed President of the organization. While this doesn't necessarily mean a major shift in how the games are developed, it will be interesting to see if the new restructure results in more interesting innovations and exciting products from Electronic Arts. 

     

    Also Read: Nike And EA Sports Team Up To Introduce NFTs In EA Sports FC

     

    Electronic Arts (EA) Forms Two New Organizations - EA Entertainment and EA Sports

     

     

    "This evolution of our company continues to empower our studio leaders with more creative ownership and financial accountability to make faster and more insightful decisions around development and go-to-market strategies,” said EA CEO Andrew Wilson as he announced the restructuring plans to the company's employees. "These steps will accelerate our business, drive growth, and deliver long-term value for our people, our players and our communities."

     

    While this shake-up will probably not affect the development of games already in the pipeline, it's a "wait-and-see" situation for the audience as new leadership could result in something exciting. One of the more interesting outcomes could be to see what happens with "EA Originals", a brand of the publisher's that primarily deals with the publishing of indie games.

     

    Its most notable products include It Takes Two, Unravel, and Sea of Solitude. EA Originals funds exciting indie projects and takes no share in the revenue. This is widely regarded as one of EA's more altruistic endeavours, something that fans have been appreciative of. It will be interesting to see if this new shake-up could affect EA Originals.

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    Rahul Bhushan

    Sr Editor at Gossip.GG

    Rahul is a massive RPG fan that cannot seem to hold his own against any enemy larger than 10 feet. An experienced writer in the field of Gaming, Rahul talks about everything from giant AAAs to the latest indie sensation....

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    Activision Fixes An Anti-Cheat Hack In MW III, COD: Warzone

    Team Gossip
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    Oct 18th, 2024, 6:42

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    3 min read

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    Highlights

    • Activision claims to have “disabled a workaround to a detection system” in Modern Warfare III and Call of Duty: Warzone.

    • The system has led to legit players getting banned by Ricochet's anti-cheat system.

    • The company says the problem “impacted a small number of legitimate player accounts,” and all accounts affected were restored.

    Activision claims to have “disabled a workaround to a detection system” in Modern Warfare III and Call of Duty: Warzone which has led to legit players getting banned by Ricochet's anti-cheat system. The company says the problem “impacted a small number of legitimate player accounts,” and all accounts affected were restored.

     

    However, zebleer, who runs the Phantom Overlay store selling cheats, claims the problem is much bigger than Activision’s post makes it seem. In a detailed post on X, they wrote when Ricochet scanned the memory of a player’s system to find known cheat software, one of the signatures it scanned for was a plaintext string reading: 54 72 69 67 67 65 72 20 42 6f 74 (Trigger Bot).

     

    Also Read: Activision Wins $14.5 Million In Call Of Duty Cheating Lawsuit

     

    How Many Players Were Affected By This Hack

     

    Zebleer claims that “for quite some time,” it has been possible to get someone banned permanently just by sending them a friend request with a phrase or posting a message like “Nice Trigger Bot dude!” in the game’s chat since it would then show up in their memory and get recognized by Ricochet.

     

    Despite Activision claiming that a “small number” of legit accounts were affected, zebleer claims that “several thousand random COD players were banned by this exploit” before anyone started targeting big streamers.

     

    Zebleer points to BobbyPoff, a CoD streamer, as one of the players who got banned due to the person using the exploit since October 3 before his account was suddenly unbanned. Similar to other players and streamers caught up in the bans, there had been intense speculation and discussion over whether or not BobbyPoff was a cheater.

     

    The Call of Duty Updates account suggested that the Ricochet team will share a blog post, though the account hasn’t specified if the post will discuss this exploit.

     

    Also Read: Call of Duty: Black Ops 6 Live Action Trailer Revealed

     

    Activision Finally Trimming Call Of Duty’s Huge Downloads

     

    Call of Duty is infamous for its huge file sizes, but ahead of the October 25th launch of Black Ops 6, Activision will finally be making some changes so that Call of Duty games don’t eat up a lot of space on users’ hard drives — including separating Warzone from the default download for the annual games.

     

    The default separation of Warzone is going to happen soon: on August 21, along with the launch of Season 5 Reloaded. As part of that, when users download an annual Call of Duty game, users will be able to choose Warzone if they want. And if users just wish to download Warzone, that will still be an option.

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    Horizon: Zero Dawn Remaster Adding A Lot Of NPCs

    Team Gossip
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    Oct 18th, 2024, 5:44

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    3 min read

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    Highlights

    • Horizon: Zero Dawn, created by Guerrilla Games, will soon be getting a remaster.

    • Recently, the remaster’s co-developer Nixxes stepped into the spotlight on the PlayStation blog to highlight a number of improvements.

    • The most notable of which is that Horizon Zero Dawn Remastered will "significantly boost the number of non-player characters."

    Horizon: Zero Dawn, created by Guerrilla Games, will soon be getting a remaster. Recently, the remaster’s co-developer Nixxes stepped into the spotlight on the PlayStation blog to highlight a number of improvements players will see in the remaster, including the addition of lots of new NPCs.

     

    The post talks about a number of updates coming to the game, perhaps the most notable of which is that Horizon Zero Dawn Remastered will "significantly boost the number of non-player characters." This doesn’t mean more quests or stories, but it does mean that villages and camps will be populated with more NPCs.

     

    Also Read: Horizon Zero Dawn Remastered Is Coming to PS5 and PC

     

    Remaster To Have More People Moving Around

     

    Brian van Nunen, senior technical game designer at Nixxes, offered more details: “Building the game for PS5 allowed us to leverage the increased amount of memory available, enabling us to significantly boost the number of non-player characters," he said.

     

    "We added many more places for NPCs to stand, sit, work, and fulfill their needs. We gave them more varied schedules to increase movement and liveliness in different areas. We also tried to make creative use of existing animations. For example, there is now a woman feeding geese at the well in Meridian, reusing an existing sowing animation. Additionally, on the bridge to Meridian, we’ve made significant strides in improving the atmosphere and sense of activity.”

     

    This is not the only change coming to the game. The blog also talks about how the foliage is being overhauled to be more dense, realistic, and closer to the original concept art. Besides, the terrain is also being updated, including snow and sand that actually moves as it’s disturbed.

     

    Also Read: Horizon Forbidden West Complete Edition is Coming to PC; Release Date Confirmed by Sony

     

    Horizon: Zero Dawn Remaster Gets Better Lighting

     

    Apart from these improvements, Horizon Zero Dawn Remastered benefits from 10 additional hours of motion capture data for various characters, which Nixxes says will make conversations seem livelier.

     

    Mark Bazelmans, senior technical artist, said: “Horizon Zero Dawn has almost 300 conversations and well over 3100 dialog options, so we needed to find a way to easily integrate this huge number of updated animations into the conversations," he said. 

     

    "We created a tool with Python to process the almost 2500 mocap files that Guerrilla provided to replace the original animation in the conversations, removing deprecated events and replacing those with the mocap and setup.”

     

    The blog post also talks about how the lighting of the game has been improved, both world and cinematic, and how character models were updated to have more detail to hair, skin, and outfits.

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    IO Interactive Says James Bond Game Could Start A Trilogy

    Team Gossip
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    Oct 17th, 2024, 7:23

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    3 min read

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    Highlights

    • IO Interactive, the studio that was behind the development of the popular Hitman series, hopes its upcoming James Bond origin story could start a trilogy.

    • While speaking to IGN, IO boss Hakan Abrak said the team feels like it's had "20 plus years of training for the agent fantasy," courtesy of Hitman.

    • Agent 47 is very Bond-like with his endless talents and ability to handle any weapon you can think of.

    IO Interactive, the studio that was behind the development of the popular Hitman series, hopes its upcoming James Bond origin story could start a trilogy. While speaking to IGN, IO boss Hakan Abrak said the team feels like it's had "20 plus years of training for the agent fantasy," courtesy of Hitman.

     

    Indeed, Agent 47 is very Bond-like with his endless talents and ability to handle any weapon you can think of. "But obviously James Bond is a different IP. It's a huge IP. It's not our IP. It's actually the first IP that is not our original IP from the ground up," Abrak told the publication.

     

    Also Read: PS5 Pro Announced: Launch Date, Price, Specs, Games, and More

     

    IO Interactive To Bring James Bond’s Origin Story

     

    "So it's not a gamification of a movie," Abrak continued. "It's completely beginning and becoming a story, hopefully for a big trilogy out there in the future. And equally important and exciting, it's a new Bond. It's a Bond we built from the ground up for gamers. It's extremely exciting with all the tradition and all the history there is... to work on this together with the family [and create] a Bond that the gamers can call their own and grow with."

     

    "It's been, what, almost 15 years since the last game. So it's been a long time," Abrak added. "It definitely is something that is not overexposed in gaming. We actually see that as a strength... There are a lot of people out there who think about GoldenEye as the classic... I don't want to speak too big about it, but I just hope we'll do a thing that will define James Bond in gaming for years to come. And that is not only one game but that we create a universe for gamers to own for many years to come that we can grow with that next to the Bond on the movies."

     

    Speaking of when fans will get to see the output of IO Interactive’s efforts, that’s still to be seen for now. It’s anyone's guess when the story of the decorated British spy will hit the consoles.

     

    Also Read: Call of Duty Black Ops 6 Open Beta was the Biggest in Franchise History

     

    James Bond Fans Will Have To Wait A Little Longer

     

    "I don't have an update today, but believe me, it's itching here as well to be talking about it soon," Abrak admitted. "So we are following our plans. The production's going amazingly well and we will soon be talking more about it. I know it was a little teaser, not a lot of information, but there's a lot of cool stuff coming up."

     

    IO first announced its James Bond title back in 2021. Very little has been given out about the game since, although some information has come out of the cracks.

     

    But while fans will have to wait a little longer to hear anything more concrete on IO’s James Bond, the studio has also announced it’s taking on publishing duties for MindsEye, the expensive action adventure in development from former Rockstar executive Leslie Benzies.

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    Microsoft Launches Custom Call Of Duty: Black Ops 6 Controllers

    Team Gossip
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    Oct 17th, 2024, 7:57

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    3 min read

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    • If you are someone who loves the Call of Duty series so much that you wish to have it available on every surface, Microsoft has some good news for you.

    • The new Black Ops 6 Accessories Collection - features two customizable Call of Duty: Black Ops 6-themed controller variants, and an Xbox Series X wrap.

    • Microsoft’s Black Ops 6 Accessories Collection includes a themed Xbox Wireless Controller as well as a fancied-up Xbox Elite Wireless Controller Series 2.

    If you are someone who loves the Call of Duty series so much that you wish to have it available on every surface, Microsoft has some good news for you. The company has brought its new Black Ops 6 Accessories Collection - featuring two customizable Call of Duty: Black Ops 6-themed controller variants, and a matching Xbox Series X wrap.

     

    Speaking of the controllers, Microsoft’s Black Ops 6 Accessories Collection includes a themed Xbox Wireless Controller as well as a fancied-up Xbox Elite Wireless Controller Series 2.

     

    Both, showcase the company’s overblown marketing strategy, designed to "capture the tension and intrigue of the '90s spy thriller theme" and bring visual elements that "immerse players deeper into the game's world."

     

    The newly launched controllers are available through the company’s Xbox Design Labs website, which means they are fully considerable aside from the mandatory Call of Duty: Black Ops 6 skin.

     

    Also Read: Microsoft Introduces Wave 2, Integrates AI Across All M365 Products

     

    Call Of Duty: Black Ops 6 Controllers Price And Features

     

    The standard controller starts at £84.55 in the UK, while the Elite Series 2 starts at £124.99 for the base controller and Black Ops 6 skin. Both controllers can be bought right now, and a matching Call of Duty: Black Ops 6 wrap for Xbox Series X, costing £49.99, is currently available to pre-order ahead of its 23rd October release via the Microsoft Store.

     

    Consumers who pre-order the controller before the end of 22nd October will get a token granting players one hour of double Black Ops 6 XP, but only “while supplies last.”

     

    Call of Duty: Black Ops 6 will be released for PS5, PS4, Xbox Series X/S, Xbox One, and PC next Friday, 25th October. It’s also available as part of a PC Game Pass or Xbox Game Pass Ultimate subscription, but there won’t be any signing up for a free one-month trial to try it out.

     

    Also Read: Microsoft Lays Off 650 Employees From Its Xbox Division

     

    Call of Duty Black Ops 6 Open Beta was the Biggest in Franchise History

     

    Previously, Activision Blizzard confirmed that Call of Duty Black Ops 6 Open Beta was the biggest in the franchise's history through an official X post. The Black Ops 6 Open Beta ended with a massive positive response from gamers, as it showcased various new additions coming to the franchise, including the new movement and human shield features, which were used by players during the beta session.

     

    According to the X post by Activision Blizzard, the Call of Duty Black Ops 6 Open Beta was on top in terms of total players compared to all the past Beta Sessions, alongside maintaining the same ranking in total hours played, playtime per player, and most matches played.

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    Developer Claims Halo Infinite Battle Royale Was A Thing

    Team Gossip
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    Oct 17th, 2024, 6:35

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    3 min read

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    • The Halo Infinite battle royale mode which was reportedly scrapped by Microsoft was in fact a real thing.

    • One developer even said it "could have been a game changer" for the beloved Xbox franchise.

    • Halo Infinite battle royale was mentioned on the LinkedIn page of Mike Clopper, the former game director at Halo support studio.

    The Halo Infinite battle royale mode which was reportedly scrapped by Microsoft was in fact a real thing, with one developer saying it "could have been a game changer" for the beloved Xbox franchise.

     

    According to GameSpot, Halo Infinite battle royale was mentioned on the LinkedIn page of Mike Clopper, the former game director at Halo support studio Certain Affinity. Clopper is now working for Raven Software.

     

    "I led a large team of designers working on a canceled Battle Royale mode for Halo," Clopper said. "I believe this product could have been a game changer for the franchise. We loved playing it and working on it was a fantastic experience in spite of its cancelation."

     

    Also Read: Bullet Echo India’s Oktoberfest Event Skins: Which Ones Are Now Available?

     

    Why Was Halo Battle Royale Scrapped

     

    Though a halo battle royale has been rumored for years following the success of the likes of PUBG and Fortnite, a report in January revealed it had been in development but is now scrapped by Microsoft. Clopper is the first developer to comment on it publicly, however, with everyone else at Certain Affinity, halo Studios, and Xbox all staying quiet.

     

    Certain Affinity president and COO Paul Sams did tease a large project in September 2022 though, and Certain Affinity itself posted on X in April 2022 to say it was "further evolving Halo Infinite in some new and exciting ways."

     

    Halo has otherwise witnessed some drastic changes in the past few years, most recently with developer 343 Industries being rebranded as Halo Studios. This happened after player counts for Halo Infinite dropped dramatically after launch as fans expressed frustration over a lack of content, poor progression systems, monetization, and much more.

     

    Microsoft seems to be trying to restore some excitement to the flagship Xbox franchise with the rebranding. The company also announced a shift to Unreal Engine 5 and said "multiple projects" are in development.

     

    Also Read: Annapurna Interactive Team Resigns Following Owner Dispute

     

    SuperGaming Launches Indus Battle Royale Game

     

    Indian video game developer SuperGaming has announced the launch of its latest battle royale mobile game, Indus. Slated to launch on October 16 for both Android and iOS, Indus Battle Royale will bring a unique twist to the conventional battle royale gaming style with its dual victory concept. Besides, it will come with a new in-game feature called “Grudge,” which will enable players to track down opponents who have taken them down.

     

    The game is set in the future on the planet Indus, featuring visuals that are inspired by ancient civilizations. Within the game, players will take on the role of Mythwalkers-elite operatives under the command of a powerful criminal syndicate, COVEN.

     

    Players will be given the task of collecting a rare resource called Cosmium while outlasting other players on Virlok, a floating island-style map sent on planet Indus, characterized by shifting terrain. It will also include several Indian-inspired avatars such as Morni, Pokhran, Sirtaj, Heena, and Mech-Balika, alongside various futuristic-style weapons and vehicles.

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