The Government of India seems to be planning to implement stricter regulations on online gaming. The government wants to address concerns about gaming addiction, especially among children and young adults, as per reports.
Sources within the Ministry of Electronics and Information Technology have suggested that there is growing support for imposing time and spending limits on online and real money games, according to a report by the Economic Times.
This strategy seems similar to the regulations adopted by China. It managed to gain a lot of traction during recent internal discussions, the report said.
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Govt Wants To Impose Time Limits To Fight Gaming Addiction
Instead of relying only on self-regulatory (SROs) to determine the permissibility of games, the government is looking at the possibility of imposing time limits as a more proactive approach.
As per an official from the IT ministry, this approach is seen as a better option for certifying games, as it trims down the risk of industry influence on regulatory decisions, especially given the involvement of young players.
India is one of the largest gaming markets globally, with around 570 million active gamers. A significant portion of these gamers, around 25% or so, are involved in real-money gaming activities. To address concerns about gaming addiction, the proposed regulations aim to reduce the time players spend on gaming activities and the money they shell out on these games.
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Gaming Companies To Be Tasked With Implementing Mechanisms
If the government manages to roll out these regulations, gaming companies will be given the task of implementing these mechanisms to make sure gamers are following the rules of the prescribed limits. For instance, limits on daily spending could be determined based on factors such as player’s historical expenditure patterns and age demographics.
Government officials seem optimistic about implementing these measures and have highlighted the requirement for joining forces with the gaming industry to develop effective solutions. While the regulations are still at a nascent stage, there is a consensus within the ministry on the need for strong rules to curb gaming addiction among the youth.
In April last year, the IT ministry notified rules for the gaming industry, giving stakeholders a 3-month window to form an SRO. However, none of the proposals received the government’s nod, as they were seen to be influenced by industry interests. Despite receiving three proposals, the IT ministry chose not to go ahead with any of them, citing concerns about potential industry bais.