The Valorant 8.08 patch update was one of the significant updates, where the popular controller Viper and sentinel Cypher received a major nerf. With the upcoming Valorant 8.09 patch, Riot Games is set to bring changes to another controller, Brimstone, and fix some of the reported bugs.
Riot Games has made subtle changes to Brimstone’s Sky Smoke UI, alongside increasing the radius of the smoke. Riot Games has also fixed a few gameplay system bugs, like incorrect kill feed, crosshair profile bugs, and frozen client, in the 8.09 patch update.
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Brimstone’s Sky Smoke (E) Receives Buff In The Valorant 8.09 Patch Update
In the previous update (8.08 patch update), Riot Games nerfed Viper’s and Cypher’s abilities to a large extent. Fans showed a great level of discontentment with the nerf, as most players called Viper almost ‘unplayable.’ With the Valorant 8.09 update, fans can rely on another controller, Brimstone, for the smokes. Brimstone’s Sky Smoke (E) will have an increased radius (410 >>> 415), similar to Omen’s smoke, from the new patch. Other fixes in the 8.09 update include the bug fix for crosshair profiles, fixed kill feed and more. Here are the detailed Valorant 8.09 update patch notes.
Agent Updates
Brimstone
- We’ve done some small updates to Brimstone’s Sky Smoke (E) to ensure that it fully covers the area indicated by the UI when you are placing it. This should ensure that when the outer edge of the targeting UI covers a choke point that the spawned smoke will fully cover that area as well. This change includes a slight increase to the radius of Brimstone’s smoke that should make it match the smoke size of his peers like Omen.
- Sky Smoke (E)
- Radius increased 410 >>> 415.
- UI targeting size updated so that outer edge properly reflects the size of the smoke.
- Sky Smoke (E)
Bug Fixes
Gameplay Systems
- Fixed an issue that resulted in you losing your crosshair profiles.
- Fixed an issue regarding Killed By feed on Combat Reports being incorrect.
- Fixed bullet tracers still being visible after being turned off in Settings if the player fires away from the map.
- Fixed an issue where the client would freeze after a game ends and would require a client restart to continue.