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Counter-Strike 2 Update Fixes Map Bugs, Re-Enables Casual Matchmaking, And More

Priyanshu Tiwari  |   Sep 6, 8:56 AM   |   6 min read

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Highlights

  • Latest CS2 patch re-enables Casual Matchmaking

  • The update focuses on fixing gameplay, sound and map bugs

  • From now on, Windows servers will be visible in Steam's Server Browser

 

After pushing invites to more players for the Counter-Strike 2 Limited Test, Valve is out with another patch update for the test. The latest update highlights several bug fixes, like the spawn areas of Ancient and Overpass and a bug where dropped weapons were behaving weirdly. Another highlight is the re-enabling of Casual matchmaking for the players and fixing sound bugs at the end of the deathmatch.

 

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Valve Fixes Several Gameplay, Sound and Map Bugs, Re-enables Casual Matchmaking, Fixes and Tweaks Premier UI Elements

 

 

In the previous update, Valve shared the invite for the Counter-Strike 2 Limited Test alongside the introduction of Premier Mode, CS Rating and the new MR12 system for Premier Matchmaking, Competitive, and the Majors. In the current patch, Valve focuses on fixing the bugs and providing a smoother experience to the players and has re-enabled casual matchmaking.

 

In Ancient, Valve fixed the CT spawn area shape in the minimap and adjusted the spawn locations in Overpass. They have also fixed bugs and tweaks in the newly added map, Inferno. Issues that were present while dropping a weapon have also been resolved. They've addressed a sound problem where the end-game music wasn't functioning and implemented some adjustments to Premier UI elements. Additionally, Windows servers are now visible in Steam's Server Browser. The official patch notes are given below: 

 

  • MAPS 
    • Ancient
      • Fixed CT spawn area shape in minimap
    • Overpass
      • Adjusted spawn locations to reduce the likelihood of players spawning stuck together
    • Inferno
      • Various bug fixes and tweaks

 

  • GAMEPLAY
    • Re-enabled Casual matchmaking
    • Fixed a bug where dropped weapons were behaving like held weapons
    • Adjusted interpolation parameters
    • Fixed missing bullet tracers on hits
    • Made it easier to pick up dropped weapons

 

  • SOUND
    • Fixed a case where music wouldn't play at the end of deathmatch

 

  • MISC
    • Various bug fixes and tweaks to Premier UI elements
    • Adjusted freeze time post-processing effects
    • Fixed missing player models for the first few seconds after team introductions
    • Windows community servers can now appear in Steam Server Browser

 

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Hola, folks! I am Priyanshu (IGN: d3monviking). Whether it's playing games or writing entertaining articles for you at Gossip.gg, you'll almost always find me at the keyboard.

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