Valorant is a game of ever-changing dynamics, with new features introduced now and then. The most recent introduction to the game is the 10th map, Sunset, based on the backdrops of Los Angeles and the home to Gekko. With Valorant Episode 7 Act 2, the new map has been launched into the map pool, alongside the reworked Breeze, with Pearl and Fracture moving out of the map pool rotation.
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Valorant Map: Sunset Walkthrough
With the new act of Valorant, significant changes have been made to the game, including major agent patches, a reworked Breeze, a new skin line, and most important, a new map, Sunset. Sunset is the classic two-site three-lane map with a mechanical breakable door and a massive mid area to fight for, giving us a fresh vibe after the much complicated three-site structure of the last launched map, Lotus. The official description of the map is:
A disaster at a local kingdom facility threatens to engulf the whole neighborhood. Stop at your favorite food truck then fight across the city in this traditional three-lane map.
Ideally with a new map, comes new team compositions. With a big mid-area to fight for, the ideal composition would consist of a double initiator setup for easier fights, like Sova and Skye or Breach, a fast-paced utility duelist to take early control, like Raze or Neon, a sneaky sentinel as the map is full of sneaky corners and highly lurkable, like Cypher or Killjoy, and a dynamic controller who can work around the map with quick barriers, like Viper or Harbor.
The playstyle that one should go for on this map would be that of a sneaky one, as there are a plethora of corners one could play by, without the fear of being checked every single time alongside playing shotguns. Basically one can say that this map is a boon for campers.
The main area to take control on this map is the Mid Courtyard, as it has all the lanes connected to the two different bomb-sites, therefore, the team that has the control over mid would have the maximum control over the map. Therefore, fighting for the mid-area is the most important play of the map.
Joe Lansford, the Lead Map Designer of Sunset mentioned his thoughts about the map:
Valorant has experimented with various versions of the three-lane map design, but we haven't pursued one with a strong emphasis on mid-control in quite some time. And that's where Sunset comes into play. Sunset showcases a mid-section that poses a considerable challenge to control and doesn't significantly favor either team. It's particularly suited for rifle engagement ranges and presents numerous opportunities for the team that assert dominance. We anticipate that both teams will prioritize mid-control as a central aspect of their strategy on Sunset.
Fun Fact: There was a very early version of Sunset with “acid pools” that damaged players when they stood in them.