Naughty Dog has updated both The Last of Us Part 1 on PS5 and The Last of Us Part 2 Remastered to add PS5 Pro support ahead of the mid-gen console upgrade’s release next month. PS5 Pro has an AI-powered upscaling feature called PlayStation Spectral Super Resolution (PSSR) that can automatically improve the image clarity of games, but PS5 Pro Enhanced games take advantage of the beefier console’s features.
Naughty Dog detailed The Last of Us Part 1 update 2.00 in patch notes published on its website. On PS5, the game has a new ‘Pro’ mode that renders at 1440p, with PSSR upscaling output to 4K “while maintaining a target of 60fps.”
Elsewhere, on PS5 Pro The Last of Us Part 1’s Performance and Fidelity rendering modes are still available and “provide smoother experience and high framerates compared to the original PS5.”
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The Last of Us Part 1 PS5 Update 2.00 Patch Notes
PlayStation 5 Pro
New rendering mode added that takes advantage of PlayStation® Spectral Super Resolution (PSSR)
- New “Pro” mode renders at 1440p, with PSSR upscaling output to 4K, while maintaining a target of 60 fps*
- Performance and Fidelity rendering modes are still available and provide a smoother experience and high framerates compared to the original PS5*
*Enhanced features require a compatible display in addition to the PlayStation 5 Pro console.
General
- Fixed issue where New Game+ mode wasn't being applied when using Chapter Select
- Fixed an issue where a player's Artifact collection could become desynced with their Save Data, preventing trophy acquisition
- Fixed an issue where the game could be locked at 40 fps on boot-up when using a 4K, VRR monitor
Gameplay
- ·Fixed an issue where players could become unable to swim quickly due to rebinding conflicts with a Custom control scheme
- Fixed an issue where the speedrun timer could revert to the most recent checkpoint's time if the player quit or the game crashed
- [Bill's Town] Fixed an issue where Ellie and Bill would not follow the player as expected
- [Lakeside Resort] Improved Ellie's accuracy with the hunting rifle while crouched
- [The University] Fixed an issue with the library generator that could affect the progression
- [Bus Depot] Fixed issue where Joel's flashlight would turn on when inspecting certain artifacts despite being in direct sunlight
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Accessibility
- Added additional support so that more PlayStation 5 console Accessibility settings are now reflected in-game
- [Pittsburgh] Fixed an issue where a generator could be pinged by 'Enhanced Listening Mode' before intended
- [Tommy's Dam] Fixed an issue on New Game+ where there was no prompt to turn the hand-wheel
- [Left Behind - Back in a Flash] Fixed an issue where Navigation Assistance could become disabled unintentionally
Meanwhile, Naughty Dog has detailed The Last of Us Part 2 Remastered update 1.2.0, again in patch notes published on its website. The PS5 Pro features for Part 2 are the same as those for Part 1: a new Pro mode that renders at 1440p with PSSR upscaling output to 4K while maintaining a target of 60fps, with the game’s Performance and Fidelity rendering modes providing a smoother experience and high framerates compared to the original PS5.