Remedy Entertainment has provided fans and investors with an update on all of its current games. The update was provided during the company’s latest earnings report on November 1.
Starting with Alan Wake 2, it was revealed that it has made most of its development and marketing costs back since its launch. According to company CEO Tero Virtala, Alan Wake 2 has yet to “generate royalties.” The studio launched The Lake House expansion on October 22, wrapping up post-launch plans for the game.
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Update On Other Remedy Entertainment Games
With Alan Wake 2 in the past, Remedy is continuing its focus on several other projects internally. FBC: Firebreak “continues in full production with a focus on iterating on the core loop and implementing more of the UI for more player clarity based on playtesting feedback.”
FBC: Firebreak is expected to break cover in 2025 for PlayStation 5, Xbox Series X|S, and PC. The game will launch day one Xbox Game Pass as well as the PlayStation Plus Game Catalog for Extra and Premium subscribers. It will be self-published by Remedy and be a “mid-priced” game.
Elsewhere, Control 2 continues to be in the production readiness stage with plans to enter full production in 2025. “Many of the critical features of the game have been implemented to mitigate production risk, and workflows and pipelines are being tested in preparation for full production,” Virtala said. Lastly, the Max Payne 1 & 2 Remake is also in production. No updates on a potential release date for the game were revealed.
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Overwatch 2 Testing The Return Of 6v6 Next Season
After Blizzard’s announcement earlier this year that it was considering bringing 6v6 matches to Overwatch 2, having ditched them when it transitioned from Overwatch 1 to its sequel, the studio has now made its reintroduction official: 6v6 will come to Overwatch 2 in the form of two test modes next season, and Blizzard says it will be ‘watching the results closely.’
When the company revealed it was mulling over 6v6’s return back in July, it explained the original mode could have “really high, highs, but really low, lows” in Overwatch 1, and that 5v5 was ultimately selected for Overwatch 2 in a bid to "raise that floor, even though it was at the expense of some of some of those high moments."
However, the studio acknowledged the changes had come "at the cost of match variety and player freedom" and so it was looking at how 6v6 could potentially be relaunched. And now, four months on from that announcement, Blizzard has confirmed 6v6’s imminent return.