Dragon Ball Sparking! Zero has got off to a flying start, as it sold three million sales in 24 hours. The first sequel in more than 15 years in the Dragon Ball Z: Budokai Tenkaichi series launched on October 11 across PlayStation 5, Xbox Series X and S, and PC via Steam, and quickly witnessed a spike, reaching the list of the most-played games on Valve’s platform. Neither Sony nor Microsoft makes their console numbers public.
Sparking! Zero soon moved past the Steam peak player counts of every other Dragon Ball game released on the platform -- and it’s not even close. SteamDB currently reports a peak player count of 122,554, which was achieved at launch.
The next-highest peak player count for a Dragon Ball game was set by Arc System Work’s fighting game Dragon Ball FighterZ, which topped out at 44,303.
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Dragon Ball Sparking! Zero Touching New Heights
To put the game’s success in context, at least on Steam, Capcom's Street Fighter 6 has a peak player count of 70,573, while NetherRealm's Mortal Kombat 1 peaked with 38,129 players.
Dragon Ball: Sparking! Zero developed by Spike Chunsoft and published by Bandai Namco, is an arena combat game with phenomena; and visuals based on the popular anime.
Dragon Ball: Sparking! Zero launched on October 11 for PlayStation 5, Xbox Series X/S, and PC, but users can enjoy it on Android as well, thanks to emulation. Fans wasted no time testing out this anime fighting game, developed by Spike Chunsoft and published by Bandai Namco.
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Pokémon Gaming Company Employee Info Leaked In Data Breach
Game Freak, the company behind the Pokémon franchise, is hit with a security breach that has put the data of over 2,600 employees and partners at risk. The data leak was first brought to light on a forum called 4chan earlier this month before it started circulating on social media and other online forums.
Dubbed “TeraLeak,” the breach contains multiple gigabytes of information as per Centro Leaks, a Pokémon leak monitoring account. Allegedly, the data also includes inside information about video games, source code for existing frames, and data on unreleased Pokémon games.
On October 11, Game Freak confirmed that it had suffered a security breach in August in which an unauthorized third-party actor gained access to the video game company’s system and exposed sensitive data regarding current and former employees.