As someone who grew up playing games like Grim Fandango on repeat, Detective Doston looked exactly the sort of game I've been looking to play. Detective Doston's preview build scratched that little Lovo Motive-esque itch for me that very few games have been able to and while it feels a tiny bit similar to Loco Motive, it has enough character and creative flair to be its own thing. Masala Games' commitment to a solid, unique art style endemic to India, derived from the Patan Patola silk weaving technique, is what did it for me. The game's fantastic atmosphere, mood, and light-hearted jovialness are exactly the sort of palette cleanser you need from the deeply cynical AAA space we find ourselves in today.
The game, while a celebration of India and its vibrant cultures, is also extremely witty and sharp in its commentary - whether it be the deep-set political warfare of the neighbourhood kitty parties or the extreme pettiness of your neighbours to haunt you with high-precision bird strikes.
Detective Doston's attention to detail cannot be looked over as it weaves together crucial elements of Indian cityscapes with authentic storefronts, street signs, and of course, unruly litterers you can put in place by throwing their garbage back at them. The game is packed with excruciating attention to detail that faithfully recreates and enhances the summery vibes of Detective Doston. The game, while a celebration of India and its vibrant cultures, is also extremely witty and sharp in its commentary - whether it be the deep-set political warfare of the neighbourhood kitty parties or the extreme pettiness of your neighbours to haunt you with high-precision bird strikes. Detective Doston is one of my favourite games I've played from an Indian developer this year and I cannot wait for the full release.
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Detective Doston: The Scourge of Littering Underworld
Detective Doston's gameplay is pretty straightforward and surprisingly non-linear with the way it uses simple and easy-to-grasp gameplay mechanics to let players explore the world at their own pace, pick up optional side quests and immerse themselves in the game world. Doston is a fairly mobile character, able to jump, sprint, and climb onto ledges as if he were a direct descendant of Ezio Auditore. The platforming, while basic, serves its purpose well and does enough to keep things mechanically interesting. The real game, however, is the actual 'detecting' you'll be doing.
Gathering clues, while not linear in this preview build, could be further expanded in the full release - giving players agency in the kind of detective they want Doston to be.
This means gathering clues by either talking to NPCs, eavesdropping or finding clues in the environment and then placing those clues on your Evidence Board in a way that makes sense. Think Alan Wake II's Mind Palace Evidence Board but significantly more cheery and exponentially more Indian. Definitely more Indian. While this isn't exactly rocket science, it asks the players to pay attention to NPC dialog carefully and sus out their motivations. Gathering clues, while not linear in this preview build, could be further expanded in the full release - giving players agency in the kind of detective they want Doston to be.
The real joy of the game, for me, came through the non-linear exploration which lets you talk to different NPCs and pick up side quests.
In the preview build, gathering clues usually means disguising yourself as another NPC, which will give you access to the area or certain NPC dialogue. The 'Disguise' mechanic is also quite dandy as each Disguise grants Doston with an additional ability. These abilities will help you in your clue-gathering endavors or simply make NPCs dance if you wish. I did. Several times. While the core gameplay loop was more than enough to sustain my interest in the game, its the meandering about the game world that made me come back to Detective Doston even after I had finished the 2 cases in the preview build (which took me about 30 minutes).
The real joy of the game, for me, came through the non-linear exploration which lets you talk to different NPCs and pick up side quests. While these aren't super detailed, expansive, story-driven gameplay sections - they never failed to get a chuckle out of me. Overall, Detective Doston is a delightfully, authentically Indian game that knows exactly what it is and excels in immersing the player in the game world. I will be looking forward to the full release and throw litter back at unruly citizens, because that's just the kind of person I am.