Treyarch and Raven Software have published a small update for Call of Duty: Black Ops 6 that fixes several issues across its Multiplayer and Zombies modes. Activision posted the patch notes on its website, bringing a list of changes ahead of Season 1’s launch later this month.
This is the third patch to come since last weekend’s release and adds a host of tweaks and fixes for glitches big and small. Although the update largely focuses on Multiplayer and Zombies, it also includes a trio of universal tweaks, including the removal of the black screen glitch that has bothered players when trying to log into a match.
Black Ops 6 Multiplayer adjustments include the removal of Lowtown from the Infected map pool while adding the same mode to Private Match’s list of available modes. Players will now find that the Shotgun Slug attachment deals the correct amount of damage as well.
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Call of Duty: Black Ops 6 November 1, 2024 Patch Notes
Stability
- Addressed an issue where some players may encounter a black screen when loading into a public or private match for both Multiplayer and Zombies.
Settings - Resolved an issue when trying to select DLSS or DLAA in the upscaling options.
UI - Resolved an issue with the unlock notification for Diamond Mastery Badges.
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MULTIPLAYER
Maps ·Removed Lowtown from the Infected map pool.
Modes
- Added Infected to Private Match mode select.
- Resolved an issue in Free-For-All where scoring was based on the total score rather than the number of elimination points.
- Resolved an issue in Search and Destroy where players could slide too far while defusing or planting the bomb.
Weapons - Resolved an issue with the Slug attachment on Shotguns dealing incorrect damage.
Progression - Resolved an issue where challenges requiring Dive Kills were not awarded properly.
Stability
- Resolved an issue with stability when using the UAV.
- Resolved an issue with stability in Infected when earning medals.
- Resolved an issue with stability when using the Vigilance perk.
ZOMBIES
Gameplay
- Closed an exploit that allowed players to re-activate timed GobbleGums.
Enemies - Specials and Elites killed by scorestreaks will no longer drop items.
Terminus - Closed an exploit that allowed players to block zombie pathing with the Tactical Raft.
Liberty Falls
- Resolved an issue that prevented Scorestreaks from being used after completing the Main Quest.
- Resolved an issue that would leave the player in spectator mode when dying after completing the Main Quest.
Stability
- Resolved an issue with stability when changing field upgrades.
- Added various server-side stability fixes.
UI - Adjusted round UI limit to 999 from 256.