Valorant 7.10 Patch Notes: Deadlock, Jett And Team Deathmatch Changes
Team Gossip | Nov 16, 2:58 PM | 6 min read
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Team Gossip | Nov 16, 2:58 PM | 6 min read
Team Gossip | Nov 16, 2:58 PM | 6 min read
Much-required buffs were provided to Deadlock, and Jett's abilities provided changes for combat clarity.
Deadock's GravNet (C) is one of the abilities that have been buffed.
Changes have also been made to the Team Deathmatch, Raze and Fade.
Valorant is back with a new patch update and the 7.10 patch notes come with a lot of Agent changes and Team Deathmatch changes. With much-required buffs provided to Deadlock, and Jett's abilities provided changes for combat clarity. The patch notes have also been revealed on social media and the official website. But here is everything about this patch in detail.
Deadlock's GravNet gets a slightly increased radius and more. Read about it in Patch Notes 7.10:
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A lot of much-anticipated changes have been introduced for Deadlock. One of the most prominent ones is the GravNet (C), which will now required to be manually removed by the Agent. Earlier on, players could simply move away from the net or wait for it to expire. This ability is buffed enough to catch the wandering Jett and Raze. Here is everything that had changed for Deadlock.
Reyna and Fade have also gone through changes when they get played in the Team Deathmatch. Here are all the changes.
These are the general changes that have been made in the game for this update after addressing the issues raised by players:
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